Do you think we can fight video games addiction by making annoyingly monotonous versions of a video game, then have the game switch from the regular version to the monotonous one when a close friend, girlfriend, boyfriend or family member thinks we're getting too addicted to it? The benefit with extreme, annoying monotony is that the addict gets upset with the game and not with the people around him telling him he's addicted. He loses interest in the game 'naturally'. Any other ideas out there?
http://www.thinkaloo.com
Friday, May 1, 2009
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