Showing posts with label game. Show all posts
Showing posts with label game. Show all posts

Tuesday, May 19, 2009

Free computer games for terrorists

I have in mind computer games made for terrorists and given to them for FREE! They will be games of destruction where the terrorists get to blow up anything they want and...here's the catch, they will always succeed. We wouldn't want to challenge a terrorist to blow things up for real out of game failure, would we?


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Monday, May 18, 2009

An intranet system for commercial flights

What about installing an intranet system on commercial flights whereby passengers could text chat or play games with each other? Passengers could use live text chat to meet or talk to other passengers or play games with others on the flight without having to change seats to do that. Isn't a long flight more fun when you happen to be seated next to someone who is very interesting to meet and talk to? How often does it happen though? Instead of leaving it all to chance and serendipity, an intranet system that can connect each and every passenger in the same way online social networks and playing games do would make flights more fun and interesting.

http://www.thinkaloo.com

Monday, May 11, 2009

Made Off Game

Think you've got what it takes to build a better Ponzi scheme than Bernie? Always wanted to rob, cheat, and steal from innocent investors? Well now's your chance! In Made Off, you utilize your Cellupoints rather than real money. Play as a slimy Fund Manager, a savvy Investor, or both. The game will end without warning when the Feds finally crack down on the Cellufun community, and people managing Funds will get to keep all the Cellupoints invested in them. Investors will keep all the Cellupoints they've acquired through interest payments as well. And we'll give trophies to those who have "made off" with the most profits. Happy scheming

http://www.thinkaloo.com

Monday, May 4, 2009

Want to play a game?

You leave a comment on this post requesting a letter and I'll assign you one. You write about ten things you love that begin with your assigned letter, and post it here and also at your blog or personal page. When people comment on your list, you give them a letter, and the chain continues on and on...

http://www.thinkaloo.com

Friday, May 1, 2009

Video game addiction

Do you think we can fight video games addiction by making annoyingly monotonous versions of a video game, then have the game switch from the regular version to the monotonous one when a close friend, girlfriend, boyfriend or family member thinks we're getting too addicted to it? The benefit with extreme, annoying monotony is that the addict gets upset with the game and not with the people around him telling him he's addicted. He loses interest in the game 'naturally'. Any other ideas out there?

http://www.thinkaloo.com

Monday, April 20, 2009

Paintball the answer to school shootings?

After the recent shootings in Germany must schools everywhere introduce paintball games as part of the curriculum to allow deranged, depressed or mentally unstable students to release their anger and rage? Teachers will participate and measure student anger from the amount of paint drawn on them. The guns will have detectors to measure the intensity with which a trigger is pressed and once the data is collected look for patterns that reveal anger. One more thought. Europeans claim America is a very violent society and gun ownership is the problem. I let the incident answer the claim. Last time I checked no one reported it was red paint that killed those innocent German students...

http://www.thinkaloo.com

Sunday, March 9, 2008

What's the point of a tie in a game?

This thought was posted on Thinkaloo on 9 March 2008 by member timmyd

Visit www.thinkaloo.com, our new online community where you can share your thoughts and knowledge, discuss your ideas, ask questions and meet smart people

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If the idea behind playing a game is to take on a challenge and the goal is to always win, then what is the point of accepting the tie as a result in a game?

When you accept the tie as a result, does that mean the two teams are equal? What's the point of knowing that you can't beat the other and that neither he or she can beat you back either? Should ending a game in a tie be not acceptable as a final result? What do you think?

Saturday, February 23, 2008

Third Life Game Idea

This thought was posted on Thinkaloo on 23 October 2007 by member james85

Visit www.thinkaloo.com, our new online community where you can share your thoughts and knowledge, discuss your ideas, ask questions and meet smart people

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Imagine a virtual world, like Second Life, with the following catch to it.

You join Third Life online and create your Avatar. Immediately a copy-cat Avatar gets created. You don't control any of its movements. Your twin avatar is an artificially intelligent copy-cat that operates on its own.

It studies your actual life every day and then based on it, it simulates a random daily life for itself. Your copy-cat Avatar can interact with real Avatars as well as other copy-cats.

What you get to experience is a different way you could have lived your Second life. The different choices you could have made, the different people you could have met. That's your Third Life!